white dwarf issue 487

white dwarf issue 487

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There’s more from the Herald of Misery, with fresh lore and missions telling the ongoing tale of one of the Arks of Omen currently plaguing the galaxy. The best bit? There are laser-themed rules for your Boarding Actions. And we don’t mean lasguns – we’re talking deadly laser barriers to spice up your engagements.

 Then there’s Task Force Bhakir, a special Boarding Patrol representing the disciplined Tome Keepers, including new Enhancements and six unique Stratagems.

We also check in on Angron the Red Angel, with design commentary, painting tips, and disturbing new lore for the angriest of all the Primarchs, and witness a battle report between the Iron Warriors and the Adeptus Mechanicus of Metalica.

Over in the Mortal Realms, there’s more from Flashpoint Rondhol and the Great Stomp, with new campaign rules for fighting in the Land of Living Peaks. Part two of our Waaagh!-sized feature on collecting and painting Orruks also appears.

 There’s stuff for Warcry – including full rules for the Hunters of Huanchi and the Jade Obelisk, including fighter cards, quests, heroic traits, artefacts of power, and all the rest, available outside the Stealth and Stone rulebook from Warcry: Sundered Fate for the first time.

Things are finished off with the third part of Grombrindal: Ancestor’s Burden, as Chris Thursten continues his examination of Duardin culture in the Mortal Realms.

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